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Description
After the first attempt, I decided to go with a lakeside mountains scene. I used Vue's procedural terrains to generate and edit the mountains, another layered texture was also used for the mountains. The lake uses fractals to generate the ripples. I used three layers of clouds with one for high altitudes and the other two hovering around the distant mountain peaks.
This is a raw render of the scene with no postwork done.
Took two days to complete.
This is a raw render of the scene with no postwork done.
Took two days to complete.
Image size
1920x1080px 1.36 MB
© 2011 - 2024 DRSpaceman
Comments8
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Well I'm least to say that I'm impressed with your landscape modeling and texture skills! I don't think I can find a single flaw in this rendering. The water details and the ripples are spot on realism! If someone were to look at a smaller version of this render they would be fooled to thinking its a photo of a real world landscape! What also catches my eye are the clouds floating around the mountain, Kind of reminds me of the mountains surrounding my area on a cold winter morning! I wanna see more of these wonderful renderings! Keep up the great work!